Icebreaker Questions
Start a conversation when people are meeting for the first time, help a class connect at the start of term, or give a team meeting an easy opening. Pick an introduction, team, or fun category.
Start a class, meeting, or new-group conversation
Choose a category for a new group, a class activity, a workshop, or the start of a meeting. Draw questions one by one; each category has ten prompts with no repeats in a round. For a 10-question get-to-know-you game, take turns answering ten prompts as a group.
Frequently asked questions
What are icebreaker questions used for?
They help start a conversation, ease the awkwardness of a new group, and help people get acquainted. Use light, optional prompts on the first day of class, in meetings, workshops, or friend gatherings.
What are good questions for getting to know someone?
Try light prompts about free-time interests, something someone has learned, places they recommend, or how they like to work with others. These topics make it easier to join the conversation.
How do you play a 10-question game?
Choose a category and ask the prompts one at a time. Each category has ten different questions, so the group can take turns answering a full 10-question round without repeats.
When should I use icebreaker questions at work or in class?
Use a short, optional prompt at the start of a meeting, workshop, class, or when a new group first comes together. Choose one that suits the group and the time available.